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XCOM: Enemy Within

XCOM: Enemy Within is an expansion pack for XCOM: Enemy Unknown, a turn-based tactical strategy game developed by Firaxis Games. I joined the team shortly after the start of production as a Senior Level Designer.

In a few short months of production, I was able to contribute a number of new tactical levels as well as script two new tactical mission types, Capture and Hold and Covert Extraction, using Kismet in Unreal3.

Crashed Small Scout: Roadhouse - Tactical

Crashed Small Scout: Roadhouse - Tactical

Crashed Small Scout: Roadhouse - Panorama

Crashed Small Scout: Roadhouse - Panorama

Urban Office Paper Terror - Tactical

Urban Office Paper Terror - Tactical

Urban Office Paper Terror - Panorama

Urban Office Paper Terror - Panorama

XCOM HQ Assault – Multiplayer - Tactical

XCOM HQ Assault – Multiplayer - Tactical

XCOM HQ Assault – Multiplayer - Panorama

XCOM HQ Assault – Multiplayer - Panorama