City Centers were the flagship plot type of XCom 2. They represented the world for humans in a future under alien control. City Centers were the first to be designed, with our combat prototype and vertical slice taking place there.
City Center - ADVENT Checkpoint in front of Municipal Building Panorama
City Center - ADVENT Checkpoint in front of Municipal Building
City Center - ADVENT Municipal Building
City Center - Canals Surrounding Gatecrasher Objective Panorama
City Center - Canals Surrounding Gatecrasher Objective